debug_count
A utility class designed for debugging purposes. This is used in the ETL containers to check that all placement new'd
items have been destructed. When neither DEBUG or _DEBUG is defined then this class does nothing and will be
optimised away.
If the count is decremented below zero then an assert will be generated.
If the destructor for this class is called and the count is not zero, then an assert will be generated.
#define ETL_DECLARE_DEBUG_COUNT etl::debug_count etl_debug_count
#define ETL_SET_DEBUG_COUNT(n) etl_debug_count.set(n)
#define ETL_GET_DEBUG_COUNT etl_debug_count.get()
#define ETL_INCREMENT_DEBUG_COUNT ++etl_debug_count
#define ETL_DECREMENT_DEBUG_COUNT --etl_debug_count
#define ETL_ADD_DEBUG_COUNT(n) etl_debug_count += (n)
#define ETL_SUBTRACT_DEBUG_COUNT(n) etl_debug_count -= (n)
#define ETL_RESET_DEBUG_COUNT etl_debug_count.clear()
#define ETL_OBJECT_RESET_DEBUG_COUNT(object) object.etl_debug_count.clear()
#define ETL_OBJECT_GET_DEBUG_COUNT(object) object.etl_debug_count.get()
class MyContainer
{
public:
void push(value_type value)
{
value_type* p = pool.allocate<value_type>();
new (p) value_type(value);
ETL_INCREMENT_DEBUG_COUNT;
}
void pop()
{
p->~value_type();
pool.release(p);
ETL_DECREMENT_DEBUG_COUNT
}
private:
ETL_DECLARE_DEBUG_COUNT;
};